Flumphs! This is my 100th post, which flew buy in the blink of a ....decade (ha!), so I wanted to post something meaningful to commemorate it in a (slightly pathetic) special way. Models that I have sculpted myself, such as these flumphs, are of personal significance (see the original greens below).
I had a ton of inspiration sculpting the cute little heroes and it was one of the most relaxed and fun sculpting experiences I can remember. Fitting that the subjects are so benevolent. I feel like taking a model from a ball of putty to a final artwork/game-piece is a complete journey, a realization of my imagination into something tangible - it is a very satisfying process. I don't paint my sculpting as often as I should, probably because I tend to overthink these pieces. The flumphs were not a struggle, though; my concept from start to finish was clear (though it did take many years to even track down a copy of them to paint at all).
These jellies even have an imaginary personality to go along with their physical embodiment. Despite the grief and/or sensationalism surrounding flumphs because of their perceived ridiculousness, they are really a great classic "monster" I use frequently in games. When playing with my sons, the two flumphs are clerics seeking help and they act as a perfect support NPC. This role is spelled out in 2e as the "monastic flumph." Their exposition and healing battery game-play is engaging for new players and makes them immediately lovable sidekicks. Who wouldn't help them?
These are some of the only photos I have of the original greens, so I apologize for their quality.
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